After I wrote my opinion piece titled “My Opinion on Minecraft Clones”, which essentially praised the existence of clones and their being responsible for making block building games an entire genre, the Space Engineers community got rather upset with my choice of vocabulary. They don’t want their game to be identified for what it truly is, a Minecraft clone.
Today I am going to explain why Space Engineers is indeed a Minecraft clone. People can try to argue against it by calling it a “unique block building game”, “not a clone but inspired by Minecraft” or “a block building, resource gathering, tool building, survival adventure randomly generated terrain game that is nothing like Minecraft”, but at the end of the day, the core game mechanics of Space Engineers are obviously copied from Minecraft, and the very idea of the game was likely inspired by the financial success of Minecraft. It’s the way it is, plain and simple.
Does that make Space Engineers a bad game or unoriginal? Absolutely not. Space Engineers is very entertaining and has many unique gameplay elements that stem away from Minecraft. The most notable being that it is of course in space, and you can build pilotable ships that can destroy each other dynamically. Flying through space in your newly constructed mega-ship searching for asteroids so you can expand your fleet is pretty cool, and a unique take on the resource gathering, block building genre that Minecraft pioneered.
But I digress. Space Engineers is my favorite block building type game. It reinvigorated my love for this style of gameplay for me and at any moment I can fire up the game, and get lost in its creative environment for hours upon hours. The developers of this game are super talented and dedicated to their creation, which really sets apart Space Engineers from all other minecraft clones.