Setting the example
Sometimes, I think we pencil and paper players have the deepest waters to draw from when looking for content. In an industry that seems to crawl at a snail’s pace compared to others, we can often look to the past to slake our thirst for adventure. Dungeons and Dragons for example; has editions even older than I, with the first debuting back in 1974. Within those editions (5th being the newest) you will find a smorgasbord of rule books and adventure modules that will have you rolling dice until your character dies horribly. Settings like Ravenloft, Greyhawk, Dragonlance, and Forgotten Realms have withstood the test of time and endure to this day as classic works of fiction.
So many flavors to choose from
If high fantasy isn’t your look, there are many other games that offer high quality content albeit in vastly different flavors. Play as a cyberpunk criminal in Shadowrun. Have your character’s mind collapse in Lovecraftian insanity in Call of Cthulhu. Strap into a 100 ton Battlemech and crush enemies underfoot in Battletech. Feast of the blood of the innocent in Vampire: The Masquerade. Many of the games today are of tremendous pedigree with roots going back decades, and all have a litany of additional content.
One foot in the past
This isn’t even scratching the surface of the rich history and playable content that has been preserved in old dusty tomes sitting on shelves, the world over. Not to mention the influence on a new generation of writers who stand tall on the shoulders of those who have come before them. Achtung! Cthulhu does a tremendous job in revitalizing a game system and mythos that has been around for many years. Offering an outstanding take on Lovecraft’s work with the Nazi Occult and World War 2. I certainly look forward (or backwards in this case) to enjoying these many timeless works whilst marching ever onward seeing how the new is influenced by the old. Players may find these waters to be still compared to other industries, but still water runs deep.